As the virtual reality (VR) industry grows, it’s not just the visuals and technology that will have to change. [pb_glossary id="484"]Binaural audio refers to audio that sounds exactly as humans hear. It creates a realistic and individualized experience that is being used more and more in conjunction with VR.
This paper discusses practices and applications of
- Binaural audio
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binaural audio in relation to VR. The cues used by humans to locate sounds and their sources are outlined and how we use these cues to measure Head-Related Transfer Functions. Binaural audio is created either by recording it binaurally or synthesizing the effect. We can use
- Binaural audio
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Head-Related Transfer Functions to synthesize binaural audio, both statically and dynamically. If the listener and/or sound source is dynamic, we must use head tracking devices to track the listener and update the Head-Related Transfer Functions accordingly. We can deliver binaural audio to the listener either through headphones or loudspeakers. Both have their pros and cons and are used depending on what is most optimal for that
- Binaural audio
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virtual reality environment.