Let’s Play – Twine
References
Coccoli, M., Iacono, S., & Vercelli, G. (2015). Applying gamification techniques to enhance effectiveness of video-lessons. Journal of e-Learning and Knowledge Society, 11(3).
Eng, D. (2020, June 28). What is gamification? University XP. Retrieved October 26, 2021, from https://www.universityxp.com/blog/2020/4/30/what-is-gamification.
Figueroa-Flores, J. F. (2016). Gamification and game-based learning: Two strategies for the 21st century learner. World, 3(2).